// int col - Variablen & Datentypen // col = col - 1 - Zuweisung, Änderung // if, else - Bedingungen int col = 255; void setup() { size(200, 200); smooth(); } void draw() { background(124); if (mousePressed) { col = col - 1; // oder: col--; } else { col = 255; } fill(255, col, col); ellipse(mouseX, mouseY, 60, 60); fill(255); ellipse(mouseX - 10, mouseY - 10, 20, 20); ellipse(mouseX + 10, mouseY - 10, 20, 20); }